Some interesting add ons going on with blender MCP.
Now time to download and compile the source code.
Also using Reaper DAW so we got a pretty handy sort of start out load out going in terms of studio and creative work.
It will take a bit to load out the agents or MCPs to validate through blender unreal engine ReaperDAW and compilation cycles between C++ and CUDA but I think shortly we will have everything off the ground and starting to develop out.
Blender isnt rendering like it should at the minute.